Love Unbreakable
Secrets Of The Neglected Wife: When Her True Colors Shine
The Unwanted Wife's Unexpected Comeback
Comeback Of The Adored Heiress
Bound By Love: Marrying My Disabled Husband
Reborn And Remade: Pursued By The Billionaire
Best Friend Divorced Me When I Carried His Baby
Moonlit Desires: The CEO's Daring Proposal
Who Dares Claim The Heart Of My Wonderful Queen?
Married To An Exquisite Queen: My Ex-wife's Spectacular Comeback
1.1 READY, SET …
The world is just a phone call away. With a computer and modem, you'll be able to connect to the Internet, the world's largest computer network (and if you're lucky, you won't even need the modem; many colleges and companies now give their students or employees direct access to the Internet). The phone line can be your existing voice line - just remember that if you have any extensions, you (and everybody else in the house or office) won't be able to use them for voice calls while you are connected to the Net. A modem is a sort of translator between computers and the phone system. It's needed because computers and the phone system process and transmit data, or information, in two different, and incompatible ways. Computers "talk" digitally; that is, they store and process information as a series of discrete numbers. The phone network relies on analog signals, which on an oscilloscope would look like a series of waves. When your computer is ready to transmit data to another computer over a phone line, your modem converts the computer numbers into these waves (which sound like a lot of screeching) - it "modulates" them. In turn, when information waves come into your modem, it converts them into numbers your computer can process, by "demodulating" them. Increasingly, computers come with modems already installed. If yours didn't, you'll have to decide what speed modem to get. Modem speeds are judged in "bps rate" or bits per second. One bps means the modem can transfer roughly one bit per second; the greater the bps rate, the more quickly a modem can send and receive information. A letter or character is made up of eight bits. You can now buy a 2400-bps modem for well under $60 - and most now come with the ability to handle fax messages as well. At prices that now start around $150, you can buy a modem that can transfer data at 14,400 bps (and often even faster, using special compression techniques). If you think you might be using the Net to transfer large numbers of files, a faster modem is always worth the price. It will dramatically reduce the amount of time your modem or computer is tied up transferring files and, if you are paying for Net access by the hour, will save you quite a bit in online charges. Like the computer to which it attaches, a modem is useless without software to tell it how to work. Most modems today come with easy-to-install software. Try the program out. If you find it difficult to use or understand, consider a trip to the local software store to find a better program. You can spend several hundred dollars on a communications program, but unless you have very specialized needs, this will be a waste of money, as there are a host of excellent programs available for around $100 or less. Among the basic features you want to look for are a choice of different "protocols" (more on them in a bit) for transferring files to and from the Net and the ability to write "script" or "command" files that let you automate such steps as logging into a host system. When you buy a modem and the software, ask the dealer how to install and use them. Try out the software if you can. If the dealer can't help you, find another dealer. You'll not only save yourself a lot of frustration, you'll also have practiced the prime Internet directive: "Ask. People Know." To fully take advantage of the Net, you must spend a few minutes going over the manuals or documentation that comes with your software. There are a few things you should pay special attention to: uploading and downloading; screen capturing (sometimes called "screen dumping"); logging; how to change protocols; and terminal emulation. It is also essential to know how to convert a file created with your word processing program into "ASCII" or "text" format, which will let you share your thoughts with others across the Net. Uploading is the process of sending a file from your computer to a system on the Net. Downloading is retrieving a file from somewhere on the Net to your computer. In general, things in cyberspace go "up" to the Net and come "down" to you. Chances are your software will come with a choice of several "protocols" to use for these transfers. These protocols are systems designed to ensure that line noise or static does not cause errors that could ruin whatever information you are trying to transfer. Essentially, when using a protocol, you are transferring a file in a series of pieces. After each piece is sent or received, your computer and the Net system compare it. If the two pieces don't match exactly, they transfer it again, until they agree that the information they both have is identical. If, after several tries, the information just doesn't make it across, you'll either get an error message or your screen will freeze. In that case, try it again. If, after five tries, you are still stymied, something is wrong with a) the file; b) the telephone line; c) the system you're connected to; or d) your own computer. From time to time, you will likely see messages on the Net that you want to save for later viewing - a recipe, a particularly witty remark, something you want to write your congressman about, whatever. This is where screen capturing and logging come in. When you tell your communications software to capture a screen, it opens a file in your computer (usually in the same directory or folder used by the software) and "dumps" an image of whatever happens to be on your screen at the time. Logging works a bit differently. When you issue a logging command, you tell the software to open a file (again, usually in the same directory or folder as used by the software) and then give it a name. Then, until you turn off the logging command, everything that scrolls on your screen is copied into that file, sort of like recording on videotape. This is useful for capturing long documents that scroll for several pages - using screen capture, you would have to repeat the same command for each new screen. Terminal emulation is a way for your computer to mimic, or emulate, the way other computers put information on the screen and accept commands from a keyboard. In general, most systems on the Net use a system called VT100. Fortunately, almost all communications programs now on the market support this system as well - make sure yours does. You'll also have to know about protocols. There are several different ways for computers to transmit characters. Fortunately, there are only two protocols that you're likely to run across: 8-1-N (which stands for "8 bits, 1 stop bit, no parity" - yikes!) and 7-1-E (7 bits, 1 stop bit, even parity). In general, Unix-based systems use 7-1-E, while MS-DOS-based systems use 8-1-N. What if you don't know what kind of system you're connecting to? Try one of the settings. If you get what looks like gobbledygook when you connect, you may need the other setting. If so, you can either change the setting while connected, and then hit enter, or hang up and try again with the other setting. It's also possible your modem and the modem at the other end can't agree on the right bps rate. If changing the protocols doesn't work, try using another bps rate (but no faster than the one listed for your modem). Don't worry, remember, you can't break anything! If something looks wrong, it probably is wrong. Change your settings and try again. Nothing is learned without trial, error and effort. There are the basics. Now on to the Net!
1.2 GO!
Once, only people who studied or worked at an institution directly tied to the Net could connect to the world. Today, though, an ever-growing number of "public-access" systems provide access for everybody. These systems can now be found in several states, and there are a couple of sites that can provide access across the country. There are two basic kinds of these host systems. The more common one is known as a UUCP site (UUCP being a common way to transfer information among computers using the Unix operating system) and offers access to international electronic mail and conferences. However, recent years have seen the growth of more powerful sites that let you tap into the full power of the Net. These Internet sites not only give you access to electronic mail and conferences but to such services as databases, libraries and huge file and program collections around the world. They are also fast - as soon as you finish writing a message, it gets zapped out to its destination. Some sites are run by for-profit companies; others by non-profit organizations. Some of these public-access, or host, systems, are free of charge. Others charge a monthly or yearly fee for unlimited access. And a few charge by the hour. Systems that charge for access will usually let you sign up online with a credit card. Some also let you set up a billing system. But cost should be only one consideration in choosing a host system, especially if you live in an area with more than one provider. Most systems let you look around before you sign up. What is the range of each of their services? How easy is each to use? What kind of support or help can you get from the system administrators? The last two questions are particularly important because many systems provide no user interface at all; when you connect, you are dumped right into the Unix operating system. If you're already familiar with Unix, or you want to learn how to use it, these systems offer phenomenal power - in addition to Net access, most also let you tap into the power of Unix to do everything from compiling your own programs to playing online games. But if you don't want to have to learn Unix, there are other public-access systems that work through menus (just like the ones in restaurants; you are shown a list of choices and then you make your selection of what you want), or which provide a "user interface" that is easier to figure out than the ever cryptic Unix. If you don't want or need access to the full range of Internet services, a UUCP site makes good financial sense. They tend to charge less than commercial Internet providers, although their messages may not go out as quickly. Some systems also have their own unique local services, which can range from extensive conferences to large file libraries.
1.3 PUBLIC-ACCESS INTERNET PROVIDERS
When you have your communications program dial one of these host systems, one of two things will happen when you connect. You'll either see a lot of gibberish on your screen, or you'll be asked to log in. If you see gibberish, chances are you have to change your software's parameters (to 7-1-E or 8-1-N as the case may be). Hang up, make the change and then dial in again. When you've connected, chances are you'll see something like this:
Welcome to THE WORLD
Public Access UNIX for the '90s
Login as 'new' if you do not have an account
login:
That last line is a prompt asking you to do something. Since this is your first call, type
new
and hit enter. Often, when you're asked to type something by a host system, you'll be told what to type in quotation marks (for example, 'new'). Don't include the quotation marks. Repeat: Don't include the quotation marks. What you see next depends on the system, but will generally consist of information about its costs and services (you might want to turn on your communication software's logging function, to save this information). You'll likely be asked if you want to establish an account now or just look around the system. You'll also likely be asked for your "user name." This is not your full name, but a one-word name you want to use while online. It can be any combination of letters or numbers, all in lower case. Many people use their first initial and last name (for example, "jdoe"); their first name and the first letter of their last name (for example, "johnd"); or their initials ("jxd"). Others use a nickname. You might want to think about this for a second, because this user name will become part of your electronic-mail address (see chapter 2 for more on that). The one exception are the various Free-Net systems, all of which assign you a user name consisting of an arbitrary sequence of letters and numbers. You are now on the Net. Look around the system. See if there are any help files for you to read. If it's a menu-based host system, choose different options just to see what happens. Remember: You can't break anything. The more you play, the more comfortable you'll be. What follows is a list of public-access Internet sites, which are computer systems that offer access to the Net. All offer international e-mail and Usenet (international conferences). In addition, they offer:
FTP: File-transfer protocol - access to hundreds of file libraries (everything from computer software to historical documents to song lyrics). You'll be able to transfer these files from the Net to your own computer.
Telnet: Access to databases, computerized library card catalogs, weather reports and other information services, as well as live, online games that let you compete with players from around the world.
Additional services that may be offered include:
WAIS: Wide-area Information Server; a program that can search dozens of databases in one search.
Gopher: A program that gives you easy access to dozens of other online databases and services by making selections on a menu. You'll also be able to use these to copy text files and some programs to your mailbox.
IRC: Internet Relay Chat, a CB simulator that lets you have live keyboard chats with people around the world.
However, even on systems that do not provide these services directly, you will be able to use a number of them through telnet (see Chapter 6). In the list that follows, systems that let you access services through menus are noted; otherwise assume that when you connect, you'll be dumped right into Unix (a.k.a. MS-DOS with a college degree). Several of these sites are available nationwide through national data networks such as the CompuServe Packet Network and SprintNet. Please note that all listed charges are subject to change. Many sites require new or prospective users to log on a particular way on their first call; this list provides the name you'll use in such cases.
ALABAMA
Huntsville. Nuance. Call voice number for modem number. $35 setup; $25 a month. Voice: (205) 533-4296.
ALASKA
Anchorage. University of Alaska Southeast, Tundra Services, (907) 789-1314; has local dial-in service in several other cities. $20 a month. Voice: (907) 465-6453.
ALBERTA
Edmonton. PUCNet Computer Connections, (403) 484-5640. Log on as: guest. $10 setup fee; $25 for 20 hours a month plus $6.25 an hour for access to ftp and telnet. Voice: (403) 448-1901.
ARIZONA
Tucson. Data Basics, (602) 721-5887. $25 a month or $180 a year.
Voice: (602) 721-1988.
Phoenix/Tucson. Internet Direct, (602) 274-9600 (Phoenix); (602) 321-9600 (Tucson). Log on as: guest. $20 a month. Voice: (602) 274-0100 (Phoenix); (602) 324-0100 (Tucson).
BRITISH COLUMBIA
Victoria Victoria Free-Net, (604) 595-2300. Menus. Access to all features requires completion of a written form. Users can "link" to other Free-Net systems in Canada and the United States. Free. Log on as: guest Voice: (604) 389-6026.
CALIFORNIA
Berkeley. Holonet. Menus. For free trial, modem number is (510) 704-1058. For information or local numbers, call the voice number. $60 a year for local access, $2 an hour during offpeak hours. Voice: (510) 704-0160.
Cupertino. Portal. Both Unix and menus. (408) 725-0561 (2400 bps); (408) 973-8091 (9600/14,400 bps). $19.95 setup fee, $19.95 a month. Voice: (408) 973-9111.
Irvine. Dial N' CERF. See under San Diego.
Los Angeles/Orange County. Kaiwan Public Access Internet, (714) 539-5726; (310) 527-7358. $15 signup; $11 a month (credit card). Voice: (714) 638-2139.
Los Angeles. Dial N' CERF. See under San Diego.
Oakland. Dial N' CERF. See under San Diego.
Pasadena. Dial N' CERF See under San Diego.
Palo Alto. Institute for Global Communications., (415) 322-0284. Unix. Local conferences on environmental/peace issues. Log on as: new. $10 a month and $3 an hour after first hour. Voice: (415) 442-0220.
San Diego. Dial N' CERF USA, run by the California Education and Research Federation. Provides local dial-up numbers in San Diego, Los Angeles, Oakland, Pasadena and Irvine. For more information, call voice (800) 876-CERF or (619) 534-5087. $50 setup fee; $20 a month plus $5 an hour ($3 on weekends). Voice: (800) 876-2373.
San Diego. CTS Network Services, (619) 637-3660. Log on as: help. $15 set-up fee, monthly fee of $10 to $23 depending on services used. Voice: (619) 637-3637.
San Diego. Cyberspace Station, (619) 634-1376. Unix. Log on as:
guest. Charges: $10 sign-up fee; $15 a month or $60 for six months.
San Francisco. Pathways, call voice number for number. Menus. $25
setup fee; $8 a month and $3 an hour. Voice: (415) 346-4188.
San Jose. Netcom, (510) 865-9004 or 426-6610; (408) 241-9760; (415) 424-0131, up to 9600 bps. Unix. Maintains archives of Usenet postings. Log on as: guest. $15 startup fee and then $17.50 a month for unlimited use if you agree to automatic billing of your credit-card account (otherwise $19.50 a month for a monthly invoice). Voice: (408) 554-UNIX.
San Jose. A2i, (408) 293-9010. Log on as: guest. $20 a month; $45 for three months; $72 for six months.
Sausalito. The Whole Earth 'Lectronic Link (WELL), (415) 332- 6106. Uses moderately difficult Picospan software, which is sort of a cross between Unix and a menu system. New users get a written manual. More than 200 WELL-only conferences. Log on as: newuser. $15 a month plus $2 an hour. Access through the nationwide CompuServe Packet Network available for another $4.50 an hour. Voice: (415) 332-4335. Recorded message about the system's current status: (800) 326-8354 (continental U.S. only).
COLORADO
Colorado Springs/Denver. CNS, (719) 570-1700 (Colorado Springs); (303) 758-2656 (Denver). Local calendar listings and ski and stock reports. Users can choose between menus or Unix. Log on as: new. $35 setup fee; $2.75 an hour (minimum fee of $10 a month). Voice: (719) 592- 1240.
Colorado Springs. Old Colorado City Communications, (719) 632- 4111. Log on as: newuser. $25 a month. Voice: (719) 632-4848.
Denver. Denver Free-Net, (303) 270-4865. Menus. Access to all services requires completion of a written form. Users can "link" to other Free-Net systems across the country. Free. Log on as: guest.
Golden. Colorado SuperNet. E-mail to fax service. Available only to Colorado residents. Local dial-in numbers available in several Colorado cities. For dial-in numbers, call the number below. $3 an hour ($1 an hour between midnight and 6 a.m.); one-time $20 sign-up fee. Voice: (303) 273-3471.
DELAWARE
Middletown. Systems Solutions, (302) 378-1881. $20 setup fee; $25 a month for full Internet access. Voice: (800) 331-1386
FLORIDA
Talahassee. Talahassee Free-Net, (904) 488-5056. Menus. Full access requires completion of a registration form. Can "link" to other Free-Net systems around the country. Voice: (904) 488-5056.
GEORGIA
Atlanta. Netcom, (303) 758-0101. See under Los Angeles,
California, for information on rates.
ILLINOIS
Champaign. Prarienet Free-Net, (217) 255-9000. Menus. Log on as: visitor. Free for Illinois residents; $25 a year for others. Voice: (217) 244-1962.
Chicago. MCSNet, (312) 248-0900. $25/month or $65 for three months of unlimited access; $30 for three months of access at 15 hours a month. Voice: (312) 248-UNIX.
Peoria. Peoria Free-Net, (309) 674-1100. Similar to Cleveland Free-Net (see Ohio, below). Users can "link" to the larger Cleveland system for access to Usenet and other services. There are also Peoria Free-Net public-access terminals in numerous area libraries, other government buildings and senior-citizen centers. Contact the number below for specific locations. Full access (including access to e-mail) requires completion of a written application. Free. Voice: (309) 677-2544.
MARYLAND
Baltimore. Express Access, (410) 766-1855; (301) 220-0462; (714) 377-9784. Log on as: new. $20 setup fee; $25 a month or $250 a year. Voice: (800 969-9090.
Baltimore. Clarknet, (410) 730-9786; (410) 995-0271; (301) 596- 1626; (301) 854-0446. Log on as: guest. $23 a month, $126 for six months or $228 a year. Voice: (410) 730-9765.
MASSACHUSETTS
Bedford. The Internet Access Company, (617) 275-0331. To log on, follow on-line prompts. $20 setup fee; $19.50 a month. Voice: (617) 275-2221.
Brookline. The World, (617) 739-9753. "Online Book Initiative" collection of electronic books, poetry and other text files. Log on as: new. $5 a month plus $2 an hour or $20 for 20 hours a month. Available nationwide through the CompuServe Packet Network for another $5.60 an hour. Voice: (617) 739-0202.
Lynn. North Shore Access, (617) 593-4557. Log on as: new. $10 for 10 hours a month; $1 an hour after that. Voice: (617) 593-3110.
Worcester. NovaLink, (508) 754-4009. Log on as: info. $12.95 sign-up (includes first two hours); $9.95 a month (includes five daytime hours), $1.80 an hour after that. Voice: (800) 274-2814.